Sentry MTG Draft Cheatsheet
Target Deck Composition
By Category
| Category | Target |
|---|---|
| Commander | 1–2 |
| Ramp | 4–6 |
| Aggro | 4–6 |
| Removal | 5–7 |
| Creatures | 15–20 |
By Mana Curve
| Mana Value | Count |
|---|---|
| 1–2 | 7–9 |
| 3 | 7–8 |
| 4 | 6–7 |
| 5 | 5–6 |
| 6+ | 4–5 |
Notes
- cards must use commander’s colour identity
- pick second-best card as a backup for pivot
- “partner” is in play
- non-basic lands can be good
- Prismatic Piper as a fallback
- expect ~24 duds that will be traded our for lands
- “Mythic”, then “Rare”, then “Uncommon”, then “Common”
Decision-Making
BREAD
- Bombs: game-winning cards, standout legends
- Removal: kill/exile/bounce
- Evasion: flying, menace, trample
- Aggro: card draw / advantage
- Duds: filler
Top 10 Expensive Cards
- Vampiric Tutor
- Mana Drain
- Commander’s Plate
- Jeweled Lotus
- Jeska’s Will
- Scroll Rack
- Sakashima of a Thousand Faces
- Opposition Agent
- Training Center
- Akroma’s Will
Tier 1
- Akroma’s Will
- Apex Devastator
- Blashpemous Act
- Austere Command
- Tevesh Szat
- The Courts
Abilities
| Keyword | Explanation |
|---|---|
| Flying | Only blockable by flying/reach |
| Reach | Can block flyers |
| Trample | Excess damage carries through to the player |
| Menace | Must be blocked by 2+ creatures |
| Deathtouch | Any damage it deals destroys the creature |
| Lifelink | Damage it deals gains you that much life |
| Vigilance | Doesn’t tap when attacking |
| First strike | Deals damage before normal creatures |
| Double strike | Deals damage twice |
| Haste | Can attack the turn it arrives |
| Defender | Can’t attack |
| Flash | Cast it at instant speed |
| Hexproof | Can’t be targeted by opponents / by anyone |
| Protection | Can’t be damaged, enchanted, blocked, or targeted by X |
Actions
- Draw means pull from library
- Scry means look at cards at the top of the library and move some to the bottom if you want
- Mill means pull cards from top of library into discard
- Look means just look at cards
- Search means look for it, then shuffle